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Sherlock Holmes: The Silver Earring Download Bittorrent

Updated: Feb 28, 2020





















































About This Game At a reception organised in honour of his daughter, Melvyn Bromsby, a rich tycoon, is about to make an important announcement concerning his future business affairs when, all of a sudden, a shot rings out. Sir Bromsby collapses, having suffered a mortal wound to the heart...A baffling murder, dozens of witnesses and numerous places to visit around Victorian London. You play Sherlock Holmes, and use all your skills to shed light on this mysterious case.Assume the role of Sherlock Holmes and Doctor Watson and meet all the heroes of the novels: Inspector Lestrade, Wiggins, Mycroft and many others!Investigate 5 murders! Over 40 witnesses to question, 200 clues to uncover and over 25 hours of gameplay to solve the mystery.Explore Victorian London, which is magnificently and faithfully reproduced in 3D. Between each level Sherlock Holmes sets you a quiz which will validate your progress in the case.The adventure is full of vivid cut scenes to heighten the dramatic aspect of the story. a09c17d780 Title: Sherlock Holmes: The Silver EarringGenre: AdventureDeveloper:FrogwaresPublisher:FrogwaresRelease Date: 30 Sep, 2004 Sherlock Holmes: The Silver Earring Download Bittorrent Old, frustrating games like this should be banned from Steam. It's not good for your health. The frustration and pain it brings. Why can't I just have a decent Sherlock Holmes story!? It should learn from Testament of Sherlock Holmes, Crime and Punishment and Devil's daughter. Frustrating puzzle games should be banned from Steam! Stay away from them.. Honestly, the graphical errors and such are things that I expected when playing an old games. There were many times where strange overlaps would occur and break the game, so I had to reopen-- even after adjusting the resolution and other display settings as seen recommended in forums. If you play this, for the love of god, save often.I should clarify I'm a huge fan of Sherlock Holmes in literature. Some of the games definitely deliver in this category. My favorite remains Crimes & Punishments, which is both intuitive in control and camera as well as plot development, but still challenging and intriguing. I've trudged through some of the older games, but this one is probably one of my least favorite.Pros: Still the pompous Sherlock you'll find in all games. However, this lacks the charm of his absolute lack of self-preservation that other games will happily highlight for you-- imo, one of his bigger charms. Banter between him and the cops is troll as always. Overlooking random visual glitches, the cutscenes aren't so bad for a 14 year old game.Cons: Navigation is a headache, a trait of old clickers, unfortunately. A map is provided for some locations, but there is no indication of your own position in it, and the whirling camera angles make it pretty hard to deduce on your own. There is a lot of being tugged around in many directions, without a lot of evidence that ever begins to lean somewhere. A lot of useless filler information. Some of the puzzles genuinely made me curse aloud. Not because of difficulty, but because of genuine absurdity. If the overwhelming portion of players for your game admit to relying on a walkthrough, the issue is with the design, not the player. Puzzles should provide some level of intuitive hint or structure. Simple actions are made complicated due to literally no explanation or reason. I spent three minutes trying to stick something in g*ddamn water because it is not expressed to you that you need to heat the water first. I would never guess I have to heat water up to put soap in it. WHY, lmao? Progression makes no sense and involves a lot of redundant pathing. You can literally be the only person navigating a location, but after finding one clue, all the sudden like 6 more objects that are very visually obvious appear, rather than having existing objects gain meaning. What? How does that make sense at all? Who is walking around dropping things while you sift through papers? Minor complaint that visuals will de-sync, and certain voice actors are 3x louder than others. All-in-all, there's definitely a better detective-style game out there.. overall a good point n click. The leap between Mystery of the Mummy and The Silver Earring is pretty astounding. The Mystery of the Mummy was predominately a first-person (as in Myst/Riven) adventure with low resolution textures. Two years later with The Silver Earring, the game becomes a point and click adventure with respectably nice graphics.In this adventure, Holmes and Watson witness the murder of the host to a gun shot at a dinner party they were invited to but didn't see the shooter. In fact no one saw the shooter, and it is up to Holmes and Watsons to gather testimonials, clues, and documents to solve the mystery. Overall, it was a pleasant surprise. The game looks largely pre-rendered, which meant the environment looks nice for such an old game, the trade-off being that people, who aren't pre-rendered, may be disproportionate in size to their surroundings. For example, when Holmes stands next to a doorway, he might be much taller than it from one camera angle, but look perfectly fine in another. My biggest gripe is that the controls can be clumsy when trying to control characters to move somewhere, being unresponsive at times unless the character is repositioned.Despite the problem, it's still worth a playthrough. Every now and then, Holmes and Watson summarize their findings and you're quizzed with Yes or No questions. For each answer, you have to justify your choice by selecting the appropriate evidence/testimonial. While the game provides color-coded indicators for choosing testimonial, evidince, or documents, it's pretty cool that it requires you to actually keep up with reading the findings in order to progress through the game. The game provides a database to look back on previous conversations and findings so a pen and paper is not needed to keep records yourself.This game is recommended on the note that the diminishing point is the clumsy controls. On a last note, I played the game using DxWnd in order to put the game into windowed mode, which is not natively supported, otherwise the image will be stretched if you have a widescreen monitor.. Fairly standard point and click adventure game, for what it's worth. Doesn't quite capture the feeling of discovery and accomplishment that comes from putting things together. As it is, Holmes is always one step ahead of the player--which can still make for a great story, but it doesn't really let you have the experience of playing as the great Sherlock Holmes. Fun enough, and worth a playthrough, but between taking what ends up feeling like a very passive role in the story and some quirks of gameplay that end up being rather annoying--particularly in those sections of the game requiring precise timing--it's all a bit of a let down at the end.. After the disappointing 'Sherlock Holmes Mummy' fiasco, 'The Silver Earring' takes sixteen leaps forward in creating a massively character-rich whodunnit. A lot of the classic Sherlock trademarks are here - opulant mansions, the evidence of the English class system, and shady characters create a great work for this story. Sherlock Holmes & Watson are given a lot to do and make no mistake this is a medium to high difficulty game. Hidden object, casual gamers, leave this one be for now. Puzzles are solvable, but need some lateral thinking, there are some timed puzzles, and probably the hardest aspect of the game is keeping on top of all the characters and plotlines to solve summary quizzes throughout the game. An achievement for NOT using a walkthrough should be somehow earned if you can do it. Finishing with one of the longest adventure game cutscenes in the history of gaming, The Silver Earring is a great next step in the Sherlock series of games that paves the way for the future releases. The game is hard, but satisfying :). interesting (albeit really complex) plot+ good-ish visuals, especially the interiors+ excellent music+ fairly player-friendly UI+ I liked questioning witnesses and finding clues- some puzzles are timed- quite difficult quizzes at the end of each day (had to use UHS-hints for all of them)- a boatload of characters, easy to mix them up

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